Fly Baloon

Fly Balloon is a game inspired by my personal experience flying in a hot air balloon with my family. Created in Unity and modeled in Autodesk Maya, I aimed to capture the emotions and atmosphere of that memory, immersing the player in a similar experience.
The game is designed for VR. At the start, the player appears in front of the balloon basket, surrounded by a cozy and peaceful environment. As they move closer and touch the trigger, they are transported into the basket. After a 5-second pause, the balloon begins to rise into the sky, allowing the player to look around and take in the surroundings.
After about 30 seconds of flight, the balloon gently descends. When it lands, the environment has transformed into a nighttime version of the same area — filled with the sounds of crickets and a starry sky above. The game then ends and resets, returning the player to the beginning.